The silent treatment
Video games in the past which feature voice acting, or voices for that matter, were quite rare. Those that do feature them were usually fighting games, and even then they’re not all that extensive, with the longest lines reserved for introduction and victory/defeat segments. Developers back then didn’t have the luxury and/or the budget of employing people to record hundreds of lines. So, due to this, Role-Playing Games in the 1990s were mostly text-based in terms of communication between the characters — except for those few games who have voice acting in CGI cutscenes.
And it also didn’t help that RPG games are story-heavy and require the characters to interact a lot.
Such is the case with Square Enix’s classic and fan-favorite game, Final Fantasy VII, which was originally released in 1997 for the Sony PlayStation. The game ushered a whole new era of RPG games which focused more on compelling narratives. Final Fantasy VII, of course, did not feature voice acting. And it’s quite a shame actually because the game had lots of engaging (and funny) moments that were begging for a nice voice acting.
The voices are in for Final Fantasy VII remake
Thankfully, fans don’t have to dwell in imagination any longer on how certain scenes in the game could have played out if voice acting was present.
During an interview with the director and producer, it was revealed that the Final Fantasy VII remake will feature full voice acting, among other announcements. Of course, this isn’t the first time that fans will hear talking versions of their favorite characters. Final Fantasy VII: Advent Children, of course, provided the first chance for the characters to be voiced. The full voice cast of the remake is yet to be announced, unsurprising since it is still in the early stages of development. Fans can only hope that the voice acting quality will be as top-notch like, let’s say, the Metal Gear Solid series.
This recent tidbit about arguably the most anticipated remake in video game history will make fans hopelessly yearn for the completion of the project, so they can finally feel every lighthearted and heartfelt moment in the game with real emotions (assuming the voice actors nail down the scenes). The final confrontation between Cloud Strife and Sephiroth — complete with a presumed remix of One-Winged Angel — is probably enough to send fans to overdrive.
Instead of imagining every key moment in the game you’re dying to hear the voice acting for, why not get lost in another Final Fantasy world?