Andy Serkis’ The Imaginarium Studios to Help Build UK’s Game Development Community

One of the best known names in the field of motion capture performance, Andy Serkis, is taking his talents to the video game industry. And by ‘talents’ we mean the talented people working for his motion capture studio The Imaginarium Studios. Creative England, a not for profit organization which aims to promote the development of creative companies, has just announced a joint effort with Serkis’ studio to help build the game development community in the United Kingdom.

The product of the partnership will be an independent video game publisher which seeks to release five to ten video game titles within the first 12 months. Aside from publishing video games, it will also help small developers and larger companies to gain traction commercially, according to Creative England director of content Solomon Nwabueze. So, it will essentially take the lead in promoting video games as a whole in the UK.

“There is a wealth of games development talent across our country and this partnership will provide a route to market for many of the fantastic content creators and businesses we invest in, allowing the big guys and little guys to join forces to produce amazing new content,” said Nwabueze during the announcement at the Creative England Live 2016: Catlyse event.

Although, one can only hope that the videos games they will produce won’t be a CGI movie masquerading as a video game (read: extremely long cut-scenes like the Metal Gear series). A good balance is still needed between jaw-dropping graphics and an engaging gameplay in order to fully come out on top. Just ask The Witcher 3: Wild Hunt.

Andy Serkis: The Man Behind the Studio

It remains to be seen whether Serkis himself will lend his motion capture acting chops to the video games. If he does though, it will be a huge boost for whatever game he appears in. He previously worked on games such as the hack and slash Heavenly Sword (2007) and the platformer Enslaved: Odyssey to the West (2010, 2013).

Motion capture performance has now become a staple in computer-generated animation. It allows the characters to have more life and emotion. Serkis is most notable for his performances as Gollum in The Lord of the Rings trilogy, Caesar in Rise of the Planet of the Apes and its sequel, King Kong in, uh, King Kong, and more recently, Supreme Leader Snoke in Star Wars: The Force Awakens.

Serkis’ The Imaginarium Studios previously worked on said Planet of the Apes and Star Wars films as well as Marvel’s Avengers: Age of Ultron.

 

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